API (v2.0.0) - Giro3D
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    Enumeration BlendingMode

    Describes how a layer is blended into the background (either another layer or the background color).

    Index

    Enumeration Members

    Enumeration Members

    Add: 2

    Additive blending: pixel colors are added to the background pixel. The alpha channel is not used

    Multiply: 3

    Multiplicative blending: pixel colors are multiplied by the background pixel. The alpha channel is not used.

    None: 0

    No blending is performed, i.e if the layer has transparent or semi-transparent pixels, they become opaque.

    Normal: 1