API (v2.0.0) - Giro3D
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    Interface LayerNode

    Represents an object that can be painted by this layer. Nodes might be map tiles or anything else that matches the interface definition.

    interface LayerNode {
        disposed: boolean;
        lod: number;
        material: LayerNodeMaterial;
        textureSize: Vector2;
        canProcessColorLayer(): boolean;
        getExtent(): Extent;
    }

    Hierarchy

    Index

    Properties

    disposed: boolean

    Is this node disposed ?

    lod: number

    The LOD or depth level of this node in the hierarchy (the root node is level zero).

    The node material.

    textureSize: Vector2

    The node texture size, in pixels.

    Methods

    • Gets whether this node can accept a color layer texture.

      Returns boolean