Display a map with elevation.
// # Giro3D - Getting started
// ### Welcome to Giro3D !
// In this tutorial, we will cover the base features of Giro3D : the creation of the
// [instance](../apidoc/classes/core.Instance.html), the creation of a
// [map](../apidoc/classes/entities.Map.html), and setting up the navigation controls.
// ##### Note
// This walkthrough is based on the [2.5D Map example](../examples/getting-started.html).
// Feel free to visit this example to see the final result of this tutorial.
import { Vector3 } from "three";
import { MapControls } from "three/examples/jsm/controls/MapControls.js";
import TileWMS from "ol/source/TileWMS.js";
import Instance from "@giro3d/giro3d/core/Instance.js";
import Extent from "@giro3d/giro3d/core/geographic/Extent.js";
import Map from "@giro3d/giro3d/entities/Map.js";
import ColorLayer from "@giro3d/giro3d/core/layer/ColorLayer.js";
import ElevationLayer from "@giro3d/giro3d/core/layer/ElevationLayer.js";
import BilFormat from "@giro3d/giro3d/formats/BilFormat.js";
import Inspector from "@giro3d/giro3d/gui/Inspector.js";
import TiledImageSource from "@giro3d/giro3d/sources/TiledImageSource.js";
// ### Initialization of the Giro3D instance
// Before creating our map, we must setup Giro3D in our page, by creating an instance.
// The instance is the entry point of a Giro3D context. It needs a DOM element to render its scene.
// #### Register the custom CRS
// Our map uses the [EPSG:3946](https://epsg.io/3946) French coordinate reference system (CRS) that
// is not built-in into Giro3D's CRS registry.
// ####
// Let's register a definition for this CRS. The definition is taken from https://epsg.io/3946.proj4.
Instance.registerCRS(
"EPSG:3946",
"+proj=lcc +lat_1=45.25 +lat_2=46.75 +lat_0=46 +lon_0=3 +x_0=1700000 +y_0=5200000 +ellps=GRS80 +towgs84=0,0,0,0,0,0,0 +units=m +no_defs",
);
// Now we are ready to create our instance. Note that the `crs` parameter is necessary to determine
// the interpretation of coordinates from the 3D scene.
// We will use the `view` element from our HTML page to initialize the instance.
const instance = new Instance({
target: "view",
crs: "EPSG:3946",
});
// ### Create the Map
// Let's create a map of the city of [Lyon](https://en.wikipedia.org/wiki/Lyon), with satellite
// imagery and a digital elevation model (DEM).
// #### Specify the map extent
// A map is a rectangular region of the world that will contain geographic data.
// Let's define a geographic extent (or bounding box) of our map.
// We initialize the [`Extent`](../apidoc/classes/core.geographic.Extent.html) class,
// specifying the CRS name (that we just defined above), with the minimum and maximum X (longitude,
// or easting) and Y (latitude, or northing) values.
const xmin = 1837816.94334;
const xmax = 1847692.32501;
const ymin = 5170036.4587;
const ymax = 5178412.82698;
const extent = new Extent("EPSG:3946", xmin, xmax, ymin, ymax);
// #### Create the Map object
// Now we can create the Map. The only mandatory parameter is the extent
// but you can experiment with the other options if you'd like.
const map = new Map({ extent });
// Let's add the map to the instance.
instance.add(map);
// #### Create the color layer
// If we looked at the page now, the map would be rendered as a colored rectangle.
// This is the aspect of the map without any data in it (only the background color).
// Nothing very exciting.
// Let's add a color layer.
// In Giro3D, layers are the basic components of the Map. They can be either a color layer,
// or an elevation layer. In both cases, the data comes from a source.
// ##### Specify the data source
// Let's create a source that will pull data from a WMS service.
// We are using the
// [`TiledImageSource`](../apidoc/classes/sources.TiledImageSource.html) for that.
// This source will wrap an OpenLayers source, in this case a `TileWMS`.
const satelliteSource = new TiledImageSource({
source: new TileWMS({
url: "https://data.geopf.fr/wms-r",
projection: "EPSG:3946",
params: {
LAYERS: ["HR.ORTHOIMAGERY.ORTHOPHOTOS"],
FORMAT: "image/jpeg",
},
}),
});
// ##### Create the layer
// Now we can create the layer. Note that we specify an extent for the layer. This is not
// strictly required, but since our map is much smaller than the WMS source, we want to avoid
// processing data that is outside our layer.
const colorLayer = new ColorLayer({
name: "satellite",
source: satelliteSource,
extent: map.extent,
});
// And add it to the map.
map.addLayer(colorLayer);
// Note: `addLayer()` is an asynchronous method, because the layer must be prepared before being
// ready for rendering. We could use the returned promise to wait for the end of the preprocessing
// step, but we don't need that in our example.
// #### Creation of the elevation layer
// Creating an elevation layer is a very similar process to the color layer : we initialize the
// source, then create the layer and add it to the map.
// The only difference is that we are going to use an
// [`ElevationLayer`](../apidoc/classes/core.layer.ElevationLayer.html).
// Contrary to the color layer, the elevation layer does not produce any color information on the
// map, but it rather deforms the map to display the terrain (hence the name 2.5D map).
// Let's create a WMS source for this layer.
const demSource = new TiledImageSource({
source: new TileWMS({
url: "https://data.geopf.fr/wms-r",
projection: "EPSG:3946",
crossOrigin: "anonymous",
params: {
LAYERS: ["ELEVATION.ELEVATIONGRIDCOVERAGE.HIGHRES"],
FORMAT: "image/x-bil;bits=32",
},
}),
format: new BilFormat(),
noDataValue: -1000,
});
// Then create the elevation layer.
const elevationLayer = new ElevationLayer({
name: "dem",
extent: map.extent,
source: demSource,
});
// ##### Add the layer
// Now we are ready to add our layer to the map.
map.addLayer(elevationLayer);
// ### Set the camera and navigation controls
// Giro3D uses the THREE.js controls to navigate in the scene. In our example, we are going to use
// the `MapControls`, which are perfectly adapted to our need.
// Let's get the THREE camera of our scene.
const camera = instance.view.camera;
// Let's specify the camera position. We will position it in the southwest corner of the map, at an
// altitude of 2000 meters.
const cameraAltitude = 2000;
const cameraPosition = new Vector3(extent.west, extent.south, cameraAltitude);
camera.position.copy(cameraPosition);
// Now we can create the `MapControls` with our camera and the DOM element of our scene.
const controls = new MapControls(camera, instance.domElement);
// Let's set the controls' target to our map center.
controls.target = extent.centerAsVector3();
// And specify some parameters for the navigation.
controls.enableDamping = true;
controls.dampingFactor = 0.2;
controls.maxPolarAngle = Math.PI / 2.3;
controls.saveState();
// Now let's register those controls with the instance. The instance will automatically register
// the event handlers relevant to the navigation in the scene.
instance.view.setControls(controls);
// ### Optional: Set up the inspector
// This is an optional step, but very useful for diagnostic and debugging issues with Giro3D.
// The `Inspector` is a panel containing lots of useful information about the Giro3D instance.
// This supposes that we have a `div` ready to host our inspector.
Inspector.attach("inspector", instance);
// ### The StatusBar
// This widget is no part of the Giro3D library, but is used in the examples
// to display various informations about the scene, such as the geographic
// coordinates of the mouse cursor.
// Let's initialize the coordinate bar widget on our instance.
// ### Moving around
// Use the mouse the navigate in the scene and observe the map updating with fresh data.
// [See the final result](../examples/getting-started.html).
<!doctype html>
<html lang="en">
<head>
<title>2.5D Map</title>
<meta charset="UTF-8" />
<meta name="name" content="getting-started" />
<meta name="description" content="Display a map with elevation." />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link rel="icon" href="https://giro3d.org/images/favicon.svg" />
<link
href="https://giro3d.org/assets/bootstrap-custom.css"
rel="stylesheet"
/>
<script src="https://giro3d.org/assets/bootstrap.bundle.min.js"></script>
<link
rel="stylesheet"
type="text/css"
href="https://giro3d.org/next/examples/css/example.css"
/>
</head>
<body>
<div id="view" class="m-0 p-0 w-100 h-100"></div>
<div
id="inspector"
class="position-absolute top-0 start-0 mh-100 overflow-auto"
></div>
<script type="module" src="index.js"></script>
<script>
/* activate popovers */
const popoverTriggerList = [].slice.call(
document.querySelectorAll('[data-bs-toggle="popover"]'),
);
popoverTriggerList.map(
// bootstrap is used as script in the template, disable warning about undef
// eslint-disable-next-line no-undef
(popoverTriggerEl) =>
new bootstrap.Popover(popoverTriggerEl, {
trigger: "hover",
placement: "left",
content: document.getElementById(
popoverTriggerEl.getAttribute("data-bs-content"),
).innerHTML,
html: true,
}),
);
</script>
</body>
</html>
{
"name": "getting-started",
"dependencies": {
"@giro3d/giro3d": "git+https://gitlab.com/giro3d/giro3d.git"
},
"devDependencies": {
"vite": "^3.2.3"
},
"scripts": {
"start": "vite",
"build": "vite build"
}
}