Constructors
Properties
id
id: number
Readonly
isUniformsGroup
isUniformsGroup
uniforms
usage
Methods
add
- add(uniform): this
Returns this
addEventListener
- addEventListener<T>(type, listener): void
Returns void
clone
- clone(): UniformsGroup
copy
- copy(source): this
Returns this
dispatchEvent
- dispatchEvent<T>(event): void
Returns void
dispose
- dispose(): this
Returns this
hasEventListener
- hasEventListener<T>(type, listener): boolean
Returns boolean
remove
- remove(uniform): this
Returns this
removeEventListener
- removeEventListener<T>(type, listener): void
Returns void
setName
- setName(name): this
Returns this
setUsage
- setUsage(value): this
Returns this
See