An object with a series of statistical information about the graphics board memory and the rendering process.
true Copy
true
{ geometries: 0, textures: 0 } Copy
{ geometries: 0, textures: 0 }
null Copy
null
{ frame: 0, calls: 0, triangles: 0, points: 0, lines: 0 } Copy
{ frame: 0, calls: 0, triangles: 0, points: 0, lines: 0 }
An object with a series of statistical information about the graphics board memory and the rendering process.