interface InstancedMeshJSONObject {
    animations?: string[];
    castShadow?: boolean;
    children?: string[];
    count: number;
    frustumCulled?: boolean;
    geometry: string;
    instanceColor?: BufferAttributeJSON;
    instanceMatrix: BufferAttributeJSON;
    layers: number;
    material?: string | string[];
    matrix: Matrix4Tuple;
    matrixAutoUpdate?: boolean;
    name?: string;
    receiveShadow?: boolean;
    renderOrder?: number;
    type: string;
    up: Vector3Tuple;
    userData?: Record<string, unknown>;
    uuid: string;
    visible?: boolean;
}

Hierarchy (view full)

Properties

animations?: string[]
castShadow?: boolean
children?: string[]
count: number
frustumCulled?: boolean
geometry: string
instanceColor?: BufferAttributeJSON
instanceMatrix: BufferAttributeJSON
layers: number
material?: string | string[]
matrix: Matrix4Tuple
matrixAutoUpdate?: boolean
name?: string
receiveShadow?: boolean
renderOrder?: number
type: string
userData?: Record<string, unknown>
uuid: string
visible?: boolean