Maps attribute names found in the batch table with well-known names expected by Giro3D for generating point cloud geometries and shader uniform names.
Keys are well-known attributes, and values are attribute names in the batch table.
const customMapping = { 'classification': 'THE_CATEGORY_OF_POINTS', 'intensity': 'MY_CUSTOM_INTENSITY_VALUE'} Copy
const customMapping = { 'classification': 'THE_CATEGORY_OF_POINTS', 'intensity': 'MY_CUSTOM_INTENSITY_VALUE'}
Maps attribute names found in the batch table with well-known names expected by Giro3D for generating point cloud geometries and shader uniform names.
Keys are well-known attributes, and values are attribute names in the batch table.