The color parameter is passed to the Color constructor to set the color property
Optional
density: numberExpects a Float
Color can be a hexadecimal integer or a CSS-style string.
Fog color.
If set to black, far away objects will be rendered black.
Defines how fast the fog will grow dense.
0.00025
Expects a Float
Readonly
isRead-only flag to check if a given object is of type FogExp2.
This is a constant value
true
Optional name of the object
(doesn't need to be unique).
""
Return FogExp2 data in JSON format.
This class contains the parameters that define exponential squared fog, which gives a clear view near the camera and a faster than exponentially densening fog farther from the camera.
Example
See