Optional
barycoordOptional
batchOptional
distanceOptional
faceIntersected face
Optional
faceIndex of the intersected face
Optional
indexOptional
instanceThe index number of the instance where the ray intersects the THREE.InstancedMesh | InstancedMesh
Optional
normalThe intersected object
Point of intersection, in world coordinates
Optional
pointOptional
uvOptional
uv1
Distance between the origin of the ray and the intersection