interface ShadowMaterialParameters {
    alphaHash?: boolean;
    alphaTest?: number;
    alphaToCoverage?: boolean;
    blendAlpha?: number;
    blendColor?: ColorRepresentation;
    blendDst?: BlendingDstFactor;
    blendDstAlpha?: number;
    blendEquation?: BlendingEquation;
    blendEquationAlpha?: number;
    blendSrc?: 200 | 201 | 202 | 203 | 204 | 205 | 206 | 207 | 208 | 209 | 211 | 212 | 213 | 214 | 210;
    blendSrcAlpha?: number;
    blending?: Blending;
    clipIntersection?: boolean;
    clipShadows?: boolean;
    clippingPlanes?: Plane[];
    color?: ColorRepresentation;
    colorWrite?: boolean;
    defines?: any;
    depthFunc?: DepthModes;
    depthTest?: boolean;
    depthWrite?: boolean;
    dithering?: boolean;
    fog?: boolean;
    forceSinglePass?: boolean;
    format?: PixelFormat;
    name?: string;
    opacity?: number;
    polygonOffset?: boolean;
    polygonOffsetFactor?: number;
    polygonOffsetUnits?: number;
    precision?: null | "highp" | "mediump" | "lowp";
    premultipliedAlpha?: boolean;
    shadowSide?: Side;
    side?: Side;
    stencilFail?: StencilOp;
    stencilFunc?: StencilFunc;
    stencilFuncMask?: number;
    stencilRef?: number;
    stencilWrite?: boolean;
    stencilWriteMask?: number;
    stencilZFail?: StencilOp;
    stencilZPass?: StencilOp;
    toneMapped?: boolean;
    transparent?: boolean;
    userData?: Record<string, any>;
    vertexColors?: boolean;
    visible?: boolean;
}

Hierarchy (view full)

Properties

alphaHash?: boolean
alphaTest?: number
alphaToCoverage?: boolean
blendAlpha?: number
blendColor?: ColorRepresentation
blendDstAlpha?: number
blendEquation?: BlendingEquation
blendEquationAlpha?: number
blendSrc?: 200 | 201 | 202 | 203 | 204 | 205 | 206 | 207 | 208 | 209 | 211 | 212 | 213 | 214 | 210
blendSrcAlpha?: number
blending?: Blending
clipIntersection?: boolean
clipShadows?: boolean
clippingPlanes?: Plane[]
colorWrite?: boolean
defines?: any
depthFunc?: DepthModes
depthTest?: boolean
depthWrite?: boolean
dithering?: boolean
fog?: boolean
forceSinglePass?: boolean
format?: PixelFormat
name?: string
opacity?: number
polygonOffset?: boolean
polygonOffsetFactor?: number
polygonOffsetUnits?: number
precision?: null | "highp" | "mediump" | "lowp"
premultipliedAlpha?: boolean
shadowSide?: Side
side?: Side
stencilFail?: StencilOp
stencilFunc?: StencilFunc
stencilFuncMask?: number
stencilRef?: number
stencilWrite?: boolean
stencilWriteMask?: number
stencilZFail?: StencilOp
stencilZPass?: StencilOp
toneMapped?: boolean
transparent?: boolean
userData?: Record<string, any>
vertexColors?: boolean
visible?: boolean