LinearMipmapNearestFilter chooses the mipmap that most closely matches the size of the pixel being textured and
uses the LinearFilter criterion (a weighted average of the four texels that are closest to the center of the pixel) to produce a texture value.
LinearMipmapNearestFilter chooses the mipmap that most closely matches the size of the pixel being textured and uses the LinearFilter criterion (a weighted average of the four texels that are closest to the center of the pixel) to produce a texture value.