render
render: ((start: any, count: number) => void)
renderInstances
renderInstances: ((start: any, count: number, primcount: number) => void)
renderMultiDraw
renderMultiDraw: ((starts: Int32Array, counts: Int32Array, drawCount: number) => void)
renderMultiDrawInstances
renderMultiDrawInstances: ((starts: Int32Array, counts: Int32Array, drawCount: number, primcount: Int32Array) => void)
setMode
setMode: ((value: any) => void)