interface LightShadowJSON {
    bias?: number;
    camera: Omit<Object3DJSONObject, "matrix">;
    intensity?: number;
    mapSize?: Vector2Tuple;
    normalBias?: number;
    radius?: number;
}

Properties

bias?: number
camera: Omit<Object3DJSONObject, "matrix">
intensity?: number
mapSize?: Vector2Tuple
normalBias?: number
radius?: number