Optionalanimations
animations?: string[]
bottom
bottom: number
OptionalcastShadow
castShadow?: boolean
Optionalchildren
children?: string[]
far
far: number
OptionalfrustumCulled
frustumCulled?: boolean
left
left: number
Optionalmaterial
material?: string | string[]
OptionalmatrixAutoUpdate
matrixAutoUpdate?: boolean
Optionalname
name?: string
near
near: number
OptionalreceiveShadow
receiveShadow?: boolean
OptionalrenderOrder
renderOrder?: number
right
right: number
top
top: number
OptionaluserData
userData?: Record<string, unknown>
Optionalview
view?: {
enabled: boolean;
fullHeight: number;
fullWidth: number;
height: number;
offsetX: number;
offsetY: number;
width: number;
}
Optionalvisible
visible?: boolean
zoom
zoom: number