Creates an elevation layer. See the example for more information on layer creation.
The layer options.
Readonly
colorThe colormap of this layer
Readonly
computeReadonly
extentThe extent of this layer
Disables automatic updates of this layer. Useful for debugging purposes.
Readonly
idThe unique identifier of this layer.
Readonly
interpretationReadonly
isRead-only flag to check if a given object is of type ElevationLayer.
Readonly
isRead-only flag to check if a given object is of type Layer.
Optional
isReadonly
nameOptional name of this layer.
Readonly
noReadonly
resolutionThe resolution factor applied to the textures generated by this layer.
Readonly
showReadonly
showReadonly
sourceThe source of this layer
Readonly
userAn object that can be used to store custom data about the Layer.
Gets whether the object is currently performing an asynchronous operation.
Returns the percentage of progress, in normalized value (i.e in the [0, 1] range), of the asynchronous operations that are scheduled to run on this object. 1 means that all operations have finished.
Gets or sets the visibility of this layer.
Protected
adjustProtected
adjustAdjusts the extent to avoid visual artifacts.
The original extent.
The width, in pixels, of the original extent.
The height, in pixels, of the original extent.
And object containing the adjusted extent, as well as adjusted pixel size.
Protected
applyProtected
applyProtected
applyProtected
canThe extent to test.
true
if this layer contains the specified extent, false
otherwise.
Protected
deleteReturns an approximation of the memory used by this object, in bytes.
The graphics context.
Optional
target: MemoryUsageReportIf specified, the values computed during this call must be added to the existing values in the target. Otherwise, a new report must be built.
The memory usage report. If target is specified, then this must be returned.
Protected
onProtected
onUpdates the provided node with content from this layer.
the context
the node to update
Protected
update
A layer that provides elevation data to display terrains.