OptionalbackgroundThe background color of the canvas. If null, the canvas is transparent.
If undefined, the default color is used.
OptionalcameraThe THREE camera to use
The coordinate reference system of the scene. Must be a cartesian system. Must first be registered via Instance.registerCRS
OptionalrendererThe renderer to use. Might be either an instance of an existing WebGLRenderer,
or options to create one. If undefined, a new one will be created with default parameters.
Optionalscene3DThe Three.js Scene instance to use, otherwise a default one will be constructed
The container for the instance. May be either the id of an existing <div> element,
or the element itself.
Options for creating Instance