Enables terrain deformation. If true
, the surface of the map will be deformed to
match the elevation data. If false
or unset, the surface of the map will be flat.
The resolution of the grid for each tile.
The higher the better. It must be power of two between 1
included and 256
included.
Note: the number of vertices per tile side is segments
+ 1.
Draw vertical skirts on the sides of the map tiles.
The depth of the skirt, in CRS units.
Requires enabled to be true
.
Enables terrain stitching. Stitching allows the map to be perfectly watertight at the seams between tiles, even when the neighbouring tile have different sizes.
Disabling stitching might improve performance.
Options for geometric terrain rendering.